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Category:Closed Alpha Totally Accurate Battle Simulator Wiki Fandom. Games Movies TV Video. Explore Wikis; Community Central; Start a Wiki; Search Sign In Don't have an account? Totally Accurate Battle Simulator Wiki is a FANDOM Games Community. 2019-11-7 The Closed Alpha is the version after the Open Alpha. This update included several bug fixes and new features, the most prominent one being the Neon Faction. The TABS Closed Alpha was made available to the public on March 12 2018. Prior to this date, Landfall collaborators were given early access to the Closed Alpha. Addition Neon Update (Consists of a new map, 'Neon,' and 8 new units.
Totally Accurate Battle SimulatorWars have raged on since ancient times. And as the mankind grew more and more technologically advanced, so did the art of war making. Primitive spears and bows gave way to rifles and cannons while cavalry was eventually replaced with tanks and aviation. Alexander the Great and Napoleon would be stunned to see how fierce and deadly modern battles have become.
Thousands of years and even a couple of centuries ago, such level of military technologies was simply unimaginable. But in Totally Accurate Battle Simulator, they all meet together on one battlefield!Planning out your own warSo, what is this game? It challenges you to gather two armies and set them up against each other in a furious combat that will unfold on your screen based on the laws of realistic physics. At first, your funds will be pretty scarce and you won’t be able to afford a lot of warriors. You’ll only have access to basic unit types, including Footmen, Spearmen and so on. As you proceed through levels, though, you’ll be able to unlock stronger units like Archers, Musketmen, Chariots and even heavy artillery.
There will be all kinds of weapons at your disposal: Catapults, Cannons, Martyrs, Howitzers Everything you need to stage a spectacular fight!But that’s not all yet. Now you have to arrange your troops on the piece of ground where the battle will take place. This task will require a bit of tactical thinking.
If you ever watched movies about medieval wars, you probably know the system. It all starts with footmen; then comes the cavalry and finally archers take care of those who survived. This strategy has lasted until nowadays even though soldiers are now much better equipped. So it makes sense to stick with it if you want to succeed.
Except one thingRealistic physics not so realistic after allOnce everything is prepared, you can hit the start button, sit back in your chair with a cup of coffee and enjoy the results of your strategic work. The two armies will attack each other from the selected positions. You won’t have to do anything; the models will move and fight all on their own. And although the red and blue teams of ragdoll soldiers will follow the laws of physics, the laws of logic are easy to forget in this bloodshed. There are no restrictions as to the battle scenario. You can confront a line of French riflemen with a horde of Vikings or see if a group of archers can take out a column of artillery.
Probability theory doesn’t work here! You can see a single man piercing an entire line of soldiers with his spear or a dozen of cannons firing upside down. Moreover, you can even head an army of battle chickens!
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With every victory, you’ll get richer and richer and gain access to a wider assortment of units. And if you lose – well, you can always analyze your mistakes and try once again. Totally Accurate Battle Simulator is currently in the alpha. Hurry before you can still sign up!
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